Thursday, 29 October 2009

Brief - Character Design - 29/10/09

I have done drawings of close up details that will make each of the characters more distinct and less generic and less like other characters.








1 comment:

  1. Good level of detail here Gary. Remember as well that these items shoudl feel like the characters they belong to, so incorporate the shapes and proportions of the characters, where you can, into the design of their props. As an example:

    Sidekick: round forms
    Hero: squarish forms (with some triangular shapes)
    Villain: angular forms

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